Consumers are Refusing 3D Technology

Back in August, we speculated that the future of TV looked bleak for 3D technology, as manufacturers seemed to favor Internet-ready TV over 3D. Recent survey results* have shown that more than half of American HDTV buyers refuse to shift to 3D technology.

More than likely, this is not welcome news to the manufacturers who have poured money, faith and resources into 3D technology, with hopes that it would soar in popularity with consumers. Panasonic® recently announced annual net losses of $5.5 billion, while Sony® is considering restructuring in order to revive its flagging television sector.

So, what exactly is veering consumers away from 3D? Price, availability of 3D programming and 3D glasses are all posing as barriers. Like any new technology, the price has decreased since it was first released a few years ago. Still, of those planning to buy a new HDTV set in the coming year, 40% will not buy a 3D TV due to a lack of available 3D programming and 30% believe the glasses are still a problem.

What do you think? Are you planning on buying a new HDTV in the coming year? If so, are you planning on buying a 3D TV? Why or why not? Do you think 3D TVs have a future? Sound off in the comments section.

 

*The online survey was conducted by shopping and review website Retrevo.com.

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Merch Monday: The Future of TV

In the August issue of Dealerscope magazine, statistics from the DisplaySearch Q2'11 Quarterly TV Design and Features Report were released. The survey showed that in 2011, more than 25 percent of all flat panel TVs shipped are expected to have some form of Internet connectivity. And, according to the report, this number is forecast to hit 140 million by 2015, accounting for 47 percent of all flat panel TVs shipped.

Products launched by TV manufacturers in 2011 show how important Internet services are to the future of TV. Internet-ready, these televisions partner with other handheld devices in the home, such as smartphones and tablets. This allows consumers to use their technology devices across platforms - a growing trend in the industry.

What does this mean for the future of 3D television? While we can't be certain, it looks as if manufacturers are favoring Internet-ready TV over 3D. Given that there aren't enough resources or invested software in 3D technology, consumers have struggled to fully adopt it.

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2010: What Didn't Live Up to the Hype

The 2011 CES kicks off soon and will help turn everyone's eyes to what new tech products will be huge in the coming year. Are all the hyped products at CES always hits?

Not necessarily.

Last year on this blog, we talked about the three biggest takeaways from the 2010 show: tablet PCs, e-readers and 3D television. Two of these product ideas really took off this year. Just taking a look at a struggling Borders bookstore or the guy sitting next to you on a flight, it's obvious that e-readers have caught on as a mechandising trend. Then look at the iPad. Sure it wasn't out at CES last year but it definitely sparked the demand for tablet computing along with other strong competitors in Samsung's Android-based Galaxy tablet and RIM's Blackberry PlayBook.

The product idea that fell short this year was 3D television. According to this article in Reuter's, the sales of 3D TVs "fell short of industry expectations." Why is that?

Much of the blame is shifted toward a lack of content. Best Buy's Chief Executive Brian Dunn is quoted saying that "there was confusion about 3D early (on). It was a little short on content." An abundance of content is what helped drive the sales of devices like e-readers, yet there wasn't enough 3D TV content out there to justify the cost of investment. Content wasn't the only barrier to purchase for many people according to Jim Valenti, the Merchandise Operations Manager here at Hinda. He says that the high cost of 3D viewing glasses hindered sales of 3D television. "Most people don't want to spend an extra $100-$200 per pair of viewing glasses," Valenti said.

So is 3D dead?

Not necessarily. Jay Vandenbree, head of home entertainment at LG Electronics USA, said in an interview:

"Just like how high-definition TV started in sports and movies, as 3D evolves, it will go with sports and movies and then become more of an everyday thing."

The release of 3D camcorders in the marketplace will allow consumers to create their own content, which in turn should raise demand for more 3D technology. Once price points lower and 3D technology improves to the point that the need for glasses is erroneous, sales will most likely see an increase.

What other products from 2010 failed to live up to the hype?

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The 3D Revolution: Merch Monday

Earlier in the year following the 2010 Consumer Electronics Show, we briefly touched on 3D Televisions and how they would see useage in the future. The future is here and so far, we've been right.

The adoption of 3D technology has been very dependent on the amount of content available for that medium. Even though ESPN has broadcast some sporting events along with a handful of other cable channels, functionality for everyday 3DTV viewing still hasn't completely come to surface yet. As predicted in our previous CES post, the heaviest applications are being seen in the film and video game arenas. Several 3D films have been released on DVD and Blu-ray titles such as Monsters vs Aliens, Toy Story 3 among others. In regards to expansion of useage in the 3D world, the film industry will help push a lot of that adoption.

Gaming, like film, will help further push 3D technology along - if not more so.

Recently released gaming systems like Playstation's Move and Xbox 360's Kinect are bringing several elements to the table. In response to Wii's success, both gaming systems feature high-tech motion sensing elements to their gameplay, adding more than just thumbs to the gaming experience. In addition, many new game titles are being released with 3D capabilites, making already realistic game experiences come to life that much more.

So what's the barrier to 3D technology? Price.

Being that its relatively new, the price points on 3D televisions are still relatively high. Along with the high price of TVs there's also the additional cost of the viewing glasses (not cheap) costing around over $100 a pair. It'll take the development of technology giving the users the ability to enjoy the 3D experience without the aid of glasses.

That concept may not be too far away. Nintendo's new DS handheld system is designed for a glasses-free 3D gaming experience. The screen is on a much smaller scale than a television obviously. However, if that technology is already starting to make a small appearance, it could mean that application on a larger scale could be around the corner.

What do you all think? Will 3D technology be part of popular gift selections this holiday season?

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