Facebook Likes = Instant Rewards?

We've discussed on this blog before whether or not rewards could improve Facebook engagement. It seems that one company believes this possibility to be true.

According to insidefacebook.com, Momentous Media has released a new app called Insto.re is allowing retail locations to rewards likes. It's almost like they read our post way back when (okay, maybe not but...). The whole idea is to improve the amount of Facebook likes a business can get by providing something to their "Likers" in return.

The app allows store owners to pick which page they want to drive Likes for and set up a promotion accordingly. For example, if you run a coffee shop, you could offer a free cup of coffee in exchange for a Facebook Like. Once the promo is set up, Insto.re sets up a mobile-friendly custom web page for the coupon and even provides a free tent card to display at your store explaining the promotion. The tent card is a crucial part of the process with no loyalty program being complete without a clear explanation of what actions require a reward.

Could we see more things like this? This is one method of using noncash rewards to drive behaviors, even if that behavior is something as simple as liking a Facebook page. The one thing that businesses will face won't be attracting fans as much as doing what they can to keep their fans.

Could a rewards system work to maintain fan relationships as well? What do you all think?

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Our Social Media Footprint

A lot of our readers and subscribers are loyal fans via our blog. However, our social media footprint expands beyond just our blog. You may have noticed the links on the right of the page...if you click through to the website. If you're a subscriber, these links may have been lost on you. Below are a few other ways to connect with Hinda online.

Twitter

You can find us as @hinda_incentive on this microblogging site. We are fairly active on here and actually like to engage in conversation with others. It's a great conversational tool for us and we love to chat with anyone willing. This is also a venue where we post new videos, blog posts, and even a few fun photos from inside our own office.

LinkedIn

More of a LinkedIn fan? We can relate. There's a growing audience on LinkedIn. Though there isn't much opportunity for engagement from a brand perspective, anyone can follow our activity online. Simply click here or on the LinkedIn icon on the left of the page to follow us on LinkedIn. On our page you can see our new hires, most recent tweets and blog posts, and even learn (and recommend) some of our services like Custom Packaging or the Warehouse Dash.

YouTube

Want to get a more visual representation of who we are and what we do? Our YouTube page is a great start. The incentives industry has a habit of being hard to understand and our role in it isn't the easiest for many to wrap their heads around. These professionally produced videos tell viewers more about the Warehouse Dash, Custom Packaging, and other better information about Hinda in general. Click here to view our YouTube channel. If you're a registered user, subscribing to our channel would also be a pretty good start :)

Facebook

We've not done a lot on Facebook until recently but now like to hang out here online as well. Recently, we've created a new Welcome splash page for new visitors. The Welcome page shows off how to contact us via QR code, info and links to more info about the Warehouse Dash and Custom Packaging, along with some fun photos. In addition, our Fan Page is where we show off photos from inside the walls of our company, host all of our YouTube videos, and even post content straight from this blog. We've also integrated our Fan Page with our Places page. That way, if you ever have the pleasure of checking-in at our office, you'll link right to our fan page.

QR Codes

Using a service called JumpScan, we've made contacting us through mobile devices even easier. Using a scanner application on your smartphone, you can simply scan the 2D barcode on the right of our home page (will need to click through to see it) and pull up ways to contact us via phone, email and social stream with the simple touch of a button. Doesn't get much easier than that.

Want us to connect with you? Shoot some contact information in the comments below, drop a note through the contact page or send us a message via one of the above social channels. We'd love to hear from you!

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Could Incentives Improve Facebook Engagement?

A recent article on Brandweek discussed how some brands (mainly food) are dangling incentives in front of people to encourage Facebook Fan Page growth. The article investigates coupon efforts on the part of Healthy Choice and a sweepstakes effort from Jack-in-the-Box that are rewarding people for becoming fans. Efforts made by these companies are certainly doing an effective job bringing people to the table but it's not enough to just get people there - it's just as important to keep them.

Engagement on brand Facebook pages is just as - if not more important - than just having fans. There has been several studies on the value of a fan but the results really can't be accurately justified as results. An organization with ten thousand "Likes" may not be generating as high of an ROI as a page with only one thousand. It's not the numbers that drives brand loyalty but the interaction and conversation around the brands. In other words, the focus of these brands shouldn't rest soley on gaining "Likes" but also encouraging the Likers to become content contributors toward the page.

So how do they go about influencing this behavoir?

Jay Baer recently posted about how our measurement of Facebook "Likes" is way off. Just having an arbitrary number doesn't do much to drive business. Facebook pages will have a much more significant impact on your business if you give people a reason to participate. Incentives are one method but should be used beyond simply rewarding a button click. Using rewards to influence people to engage on your page and take time to interact with your brand will reap the best long term business success.

We've talked before about adding a game layer to incentive programs - a concept that is definitely applicable here as well. You could have contests or award people points for interacting with your brand. These interactions could be starting up discussions on a message forum on the site, uploading viral video onto the page referencing one of your brand's products, or even contributing blog posts about your brand with the chance of being rewarded in some way. If a company is willing to incentivize their fan page, they might as well do it right, instead of stopping short at just "Likes."

What do you think? Would rewards have potential to increase engagement on Facebook pages?

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Social Gaming and Incentive Awards: Merch Monday

Typically our Merchandise Monday posts focus on tangible merchandise rewards. We've talked about ergonomic knives, vacuums with tattoos and even some "technically" intangible awards like phone time and music downloads. This week is a bit different however since we will be diving into even more abstract awards that have become a booming business online.  

Social gaming.

In a recent report from Mashable, over 56 million people are playing social games. You know those Farmville and Mafia Wars that junk up your Facebook news feed? That annoyance has captured the time and purse strings of millions of people. The report estimates that at least one out of every five people over the age of six have played a social game at least once in their life. This form of gaming is evolving from a hobby exclusive to "web geeks" to something for the average person - even those who aren't traditional gamers. Most people who use social games have never played traditional video games (35% according to Mashable's article). 

A Hot "Commodity"

Along with these social games comes the economic part - virtual goods. Virtual goods are a huge form of currency online and generated around $2.2 billion (that's "billion" with a B) in revenue in 2009 alone. You know, 2009...when the economy was in the toilet? Spending for these goods is estimated to hit around $6 billion by 2013, meaning that virtual goods will become an even more popular commodity.

What is a virtual good?

Virtual goods are by definition non-physical objects  that are purchased for use in online communities or online games. For example, in Farmville, users can use real money to buy "coins" in the Farmville world. These coins are used to purchase things in the online store to help further their success in the game, such as buying seeds to grow more virtual crops (which can eventually be resold), animals and buildings. Sure coins have the ability to be earned but why not expedite your success with your wallet? 

These goods aren't limited just to gamers but have other places out in the market. Is it someone's birthday on Facebook? Use your Facebook credit account to purchase them a virtual birthday gift to post up on their wall. These "gifts" were initially free during their introductory period but as usage grew so did cost, making this a very lucrative component of Facebook's business.

Virtual Meets Reality

It was only a matter of time until the virtual world of social games and brick and mortar establishments cross pollinated. Within the last week, Target announced that it will begin selling gift cards for Facebook credits. This business endeavor is expected to make up at least one third of Facebook's revenue. They aren't the first to embark on this path. Back in March, Zynga (creator of social games Farmville and Mafia Wars) announced that it would be selling prepaid game cards at retailers like Best Buy, Game Stop and Target. This puts these Zynga prepaid cards at over 12,800 different locations. What does this mean? Individuals can use their real money to purchase fake online money to use as a birthday card insert or future stocking stuffer. It's an abstract yet booming business.

So what's this have to do with incentive programs?

We've already seen how prepaid credits for social games have entered the gift card market. An obvious first thought would be program participants redeeming for these gift cards in a points-based rewards system. Where things could really take off would be taking out the middle man that is the gift card. What if the points that employees gained in their rewards system at work were transferrable into the virtual world? This method could blur the lines of the "cash vs. noncash" debate seeing how this type of redemption system would be most closely related to a cash reward. 

With that in mind, virtual awards could take things a step further. Instead of using points for "social currency," points would be redeemed for actual virtual goods. For example, in a Farmville setting, instead of redeeming points for "coins," one could redeem points for what those virtual coins would buy (such as seeds for crops buildings etc mentioned above). This method would completely eliminate any middle men of gift cards or virtual currency to truly make this concept more of a "noncash" incentive plan. These redemptions would be great solutions for low-cost gift choices and would help achieving work goals positively affect employee hobbies like gaming. The only way employees would be able to gain more levels and earn more potential on their social games would be to achieve work goals and earn points for those redemptions. 

The market for intangible awards is on the verge of explosion.

Or is it?

What do you all think?

 

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